[Video] UE4 - Wipeout Style Craft

Jun 22

Written by:
6/22/2015 12:54 PM  RssIcon

I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect, keeping to the orientation of the ground below resulting in a sliding effect. The video shows the vehicle in flight around a test course I produced, and then a few tests with moving volumes below the thrusters to show how it reacts.



Your name:
Title:
Comment:
Security Code
CAPTCHA image
Enter the code shown above in the box below
Add Comment   Cancel