Networking Library

Aug 18

Written by:
8/18/2015 12:48 AM  RssIcon

For a number of projects over the last few years i’ve tried to implement networking in a rush to add that extra element of fun through multiplayer etc or to simply interconnect two apps, however implementing networking under tight time restrictions can be a mammoth task. Over the last few projects where I have used c# I have been putting together a easy and quick to use networking library.

The library assists in the building of packets and sending them between clients and a central server. To stay away from bulky and slow serialization techniques that are available in the .net framework (XmlSerializer and BinarySerializer for example), the library offers its own form of lightweight and quick packet serialization. There is also a C++11 implementation of the client available, along with a portable version of the packet builder and serializer. 

For more information or to check out the source head over to Github Here : https://github.com/sbatman/Sbatman.Networking
It is also available as a Nuget Package here : https://www.nuget.org/packages/Sbatman.Networking/

Categories: Programming
Location: Blogs Parent Separator Main Blog

Your name:
Title:
Comment:
Security Code
CAPTCHA image
Enter the code shown above in the box below
Add Comment   Cancel 
Good to see there is still very little honor in @ForHonorGame #SupportSmallStreamers #twitch https://t.co/7vgGdklgy8 22 hours ago . Reply . Retweet . Favorite
RT @realDonaldTrump: Polls are starting to look really bad for Obama. Looks like he'll have to start a war or major conflict to win. Don't… 7 days ago . Reply . Retweet . Favorite