By Steven on 7/20/2014 1:01 AM
Another Ludum Dare, another powered game. I didn't have much time for it this weekend however as the subject was “The future is now”, I had to give it a  go. Several years ago I worked on a game called Avoid for pc, xbox and mobile. At the time...
By Steven on 4/26/2014 1:12 AM
The Weekend is over, and for me so is the jam. Its been an incredible weekend using Phaser ( again to produce a fun little HTML5 game. We sourced a large amount of our resources from and below you’ll find a list of thank you’s...
By Steven on 4/15/2014 7:11 PM
At the end of last month (March 21st – 23rd) Edwin Jones and I decided to give the mini Ludum Dare a go. Despite both of us being fairly limited on the amount of time we were able to commit that weekend, we decided to give not only a new SDK a go ( Phaser )...
RT @discordapp: last box from PAX came in. turns out we packed a little too much stuff and our wardrobes are full. help us clean out our c… 3 hours ago . Reply . Retweet . Favorite
RT @33asr: git push so slow a day ago . Reply . Retweet . Favorite
RT @tronbevan: uk #gamedev! in an effort to make sure people get paid what they deserve, we've started an anonymous games salary spreadie.… 4 days ago . Reply . Retweet . Favorite
No seriously ... give it a go :) 6 days ago . Reply . Retweet . Favorite