By Steven on 7/20/2014 1:01 AM
Another Ludum Dare, another Phaser.io powered game. I didn't have much time for it this weekend however as the subject was “The future is now”, I had to give it a  go. Several years ago I worked on a game called Avoid for pc, xbox and mobile. At the time...
By Steven on 4/26/2014 1:12 AM
The Weekend is over, and for me so is the jam. Its been an incredible weekend using Phaser (phaser.io) again to produce a fun little HTML5 game. We sourced a large amount of our resources from OpenGameArt.org and below you’ll find a list of thank you’s...
By Steven on 4/15/2014 7:11 PM
At the end of last month (March 21st – 23rd) Edwin Jones and I decided to give the mini Ludum Dare a go. Despite both of us being fairly limited on the amount of time we were able to commit that weekend, we decided to give not only a new SDK a go ( Phaser )...
Best bit about visiting Vienna on buisness apart from the amazing people is the amazing food. I'm starting to worry… https://t.co/jwFifxpxPG 8 days ago . Reply . Retweet . Favorite
Buzz buzz 🐝🐝 https://t.co/8OlyaRfAdg about a month ago . Reply . Retweet . Favorite
Hmmm sausage n egg mcmuffin or no? about a month ago . Reply . Retweet . Favorite
RT @Thalbachin: To celebrate the collab with @SarianneAries (and the new LW episode hitting tomorrow!), I will be giving away another 800ge… about a month ago . Reply . Retweet . Favorite