By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
Hey @arrivamidlandsE been waiting at the mackenzie stop in Derby (towards town) for 35 min... Again. Please sort th… https://t.co/Rp6UumnBlU about a month ago . Reply . Retweet . Favorite
RT @tomellis17: It’s 10.54pm in london. I am going to stay up as long as I can to #SaveLucifer #PickupLucifer BUT I have to get up early fo… about a month ago . Reply . Retweet . Favorite