By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
There is a piggin chance I have a problem.... I'm running out of habenaro :'(, that or I shop too much with… https://t.co/EiRom3ST3O 19 days ago . Reply . Retweet . Favorite