By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
The age old tradition of writing the wrong year in dates for till at least june, *sigh* #2019 19 days ago . Reply . Retweet . Favorite
Four prong and prosper #startrek #StarTrekDiscovery https://t.co/v1m4HQcHfp about a month ago . Reply . Retweet . Favorite