By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
Good to see there is still very little honor in @ForHonorGame #SupportSmallStreamers #twitch https://t.co/7vgGdklgy8 22 hours ago . Reply . Retweet . Favorite
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