By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
RT @SinEstelle: Just started a #forhonor #twitch #stream with @al_burlinson & @vrekais, Lets see how this goes :) https://t.co/CjeHC1mdL about a month ago . Reply . Retweet . Favorite
RT @SinEstelle: Just started a @twitch #stream for @Absolver, Come just us as we explore this awesome new game : https://t.co/iLyzfry4WH @R… about a month ago . Reply . Retweet . Favorite
Good to see there is still very little honor in @ForHonorGame #SupportSmallStreamers #twitch https://t.co/7vgGdklgy8 2 months ago . Reply . Retweet . Favorite