By Steven on 6/22/2015 12:54 PM
I have been attempting to implement the flying/driving mechanics for a wipeout style game programmed in c++ for UE4. The ship has 6 downward facing range checkers and matching thrusters attempting keep the vehicle level resulting in a hovering style effect,...
Lets hope @torfiFrans doesn't get me in trouble with HR if they find the book on my desk and flick through to the Navitas :P #tweetfleet 17 days ago . Reply . Retweet . Favorite
Grabbed my copy of the Frigates of Eve book, you should too #tweetfleet :) https://t.co/cwai7R5bli 17 days ago . Reply . Retweet . Favorite