By Steven on 8/28/2015 12:15 AM
I’ve recently been experimenting with UE4 level, character mechanics and ui creation. Here are some of the results in a mini project i'm calling Skelly Bash. The videos below show some of the networked play showing the characters state and animations being synchronised across the network along with attacks and spawning mechanics. 

...
Good to see there is still very little honor in @ForHonorGame #SupportSmallStreamers #twitch https://t.co/7vgGdklgy8 21 hours ago . Reply . Retweet . Favorite
RT @realDonaldTrump: Polls are starting to look really bad for Obama. Looks like he'll have to start a war or major conflict to win. Don't… 7 days ago . Reply . Retweet . Favorite