By Steven on 8/28/2015 12:15 AM
I’ve recently been experimenting with UE4 level, character mechanics and ui creation. Here are some of the results in a mini project i'm calling Skelly Bash. The videos below show some of the networked play showing the characters state and animations being synchronised across the network along with attacks and spawning mechanics. 

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Pretty terrible experience with @AmazonUK, ordered with prime Friday and still no package, policies over customers is their new approach :( about a month ago . Reply . Retweet . Favorite