By Steven on 8/28/2015 12:15 AM
I’ve recently been experimenting with UE4 level, character mechanics and ui creation. Here are some of the results in a mini project i'm calling Skelly Bash. The videos below show some of the networked play showing the characters state and animations being synchronised across the network along with attacks and spawning mechanics. 

...
I hate PDP's videos, and find him irritating, but cant fault him in this video. The media is all kinds of bent https://t.co/gfDiEivWkb 9 days ago . Reply . Retweet . Favorite
Hey @UplayUbisoft, I Can't send friend invites due to continuous login request bug. #GhostReconWildlands… https://t.co/Kzxda6rphj 23 days ago . Reply . Retweet . Favorite
RT @discordapp: We wanna give you guys an opportunity to support us into the future, so we're stoked to announce Discord Nitro https://t.co… about a month ago . Reply . Retweet . Favorite